question in regards to Map TYPE + / OR cq_region
So i done alittle searching on the forum and found this post dated 2008
http://ift.tt/1E4zXND
The thing is, im trying to figure out how to stop people from been able to use Spawn on spot location when they die and then forced to spawn at the MAP ID spawn point to reset them back to the beginning, I've noticed you can prevent Pking and stop random portals and stuff by using the cq_map + under "TYPE"
Much like Legion land
1100 LegionLand LegionLand 1100 2055864453 0 184 0 -1 0 0 0 480 900 1100 0 0 2 1101 60 60 0 0
2055864453 <--- This number been the Type and this controls rules within the map ?
Has anyone figured this out yet, if so please shareeee as it would be nice :) thanks
So i done alittle searching on the forum and found this post dated 2008
http://ift.tt/1E4zXND
The thing is, im trying to figure out how to stop people from been able to use Spawn on spot location when they die and then forced to spawn at the MAP ID spawn point to reset them back to the beginning, I've noticed you can prevent Pking and stop random portals and stuff by using the cq_map + under "TYPE"
Much like Legion land
1100 LegionLand LegionLand 1100 2055864453 0 184 0 -1 0 0 0 480 900 1100 0 0 2 1101 60 60 0 0
2055864453 <--- This number been the Type and this controls rules within the map ?
Has anyone figured this out yet, if so please shareeee as it would be nice :) thanks
Ver publicacion completa // See full post --> >>elitepvpers<<
Thx stedabest321
PostDate: January 21, 2015 at 09:24PM
0 comments:
Post a Comment