Hey guys , how is it going?
I have some ideas that could help the world of Silkroad Online, and for more fun and entertainment, I hope that someone can code these ideas.
~~
first idea is simply , let's name this idea
[Collect&Fight] event
all we need is area,coins and players
how this event work?
more coins you collect , more chance to win
but here is the thing that will make the event become like a MADNESS
if you got killed from someone , 1coin will drop from you
there is no teams , everyone is able to kill anyone , NO TEAMS!
so you have to collect , and kill anyone around you and take the coin
that will drop from him
also if the highest collector dead , he will lose 50% from the coins he got
for example , if he collected 20 coins and someone killed him
he will lose 50% of coins , = 10 coins drop.
second idea - let's name it [JobMadness]
the war is between hunters+traders against the thieves
all we need is area,time and score
how this event work?
okay it's simply , let's first imagine a simple area for the event hunters+traders will be in the right side of area
thieves will be in the left side , and in the middle we will put
special goods
how to win?
traders+hunters team:
traders have to collect special goods as fast as they can
for example , if the traders have collected [2*] special goods
they get 100 score , and the win score is [1000]
and hunters have to cover the traders from thieves.
thieves team:
thieves have to kill hunters , and stop traders from collecting
till the time event finish , and if the traders&hunters team
couldn't reach the win score *1000* before the time finish , thieves win.
if you did like any idea , give some attention please
G.L - Cheeeeeeeeeeeeeeeeeeeeeeeeersss ~~~ :pimp:
I have some ideas that could help the world of Silkroad Online, and for more fun and entertainment, I hope that someone can code these ideas.
~~
first idea is simply , let's name this idea
[Collect&Fight] event
all we need is area,coins and players
how this event work?
more coins you collect , more chance to win
but here is the thing that will make the event become like a MADNESS
if you got killed from someone , 1coin will drop from you
there is no teams , everyone is able to kill anyone , NO TEAMS!
so you have to collect , and kill anyone around you and take the coin
that will drop from him
also if the highest collector dead , he will lose 50% from the coins he got
for example , if he collected 20 coins and someone killed him
he will lose 50% of coins , = 10 coins drop.
second idea - let's name it [JobMadness]
the war is between hunters+traders against the thieves
all we need is area,time and score
how this event work?
okay it's simply , let's first imagine a simple area for the event hunters+traders will be in the right side of area
thieves will be in the left side , and in the middle we will put
special goods
how to win?
traders+hunters team:
traders have to collect special goods as fast as they can
for example , if the traders have collected [2*] special goods
they get 100 score , and the win score is [1000]
and hunters have to cover the traders from thieves.
thieves team:
thieves have to kill hunters , and stop traders from collecting
till the time event finish , and if the traders&hunters team
couldn't reach the win score *1000* before the time finish , thieves win.
if you did like any idea , give some attention please
G.L - Cheeeeeeeeeeeeeeeeeeeeeeeeersss ~~~ :pimp:
Ver publicacion completa // See full post --> >>elitepvpers<<
Thx fckinshit8
PostDate: March 26, 2015 at 04:58AM
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