I haven't looked in to it myself, but was wondering this.
Wouldn't it be way easier to read the datastream instead of reading memory blocks?
This way you won't have to update the offsets everytime, you'll be able to "write" data without being detected by vac(Since you aren't writing memory to the game but faking / editing the datastream)
Edit: My teacher told me that would be the way to go and said reading / writing memory is script kiddy work.
Wouldn't it be way easier to read the datastream instead of reading memory blocks?
This way you won't have to update the offsets everytime, you'll be able to "write" data without being detected by vac(Since you aren't writing memory to the game but faking / editing the datastream)
Edit: My teacher told me that would be the way to go and said reading / writing memory is script kiddy work.
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Thx Code4Game
PostDate: February 17, 2015 at 02:38AM
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