Showing posts with label UnKnoWnCheaTs - Multiplayer Game Hacks and Cheats. Show all posts
Showing posts with label UnKnoWnCheaTs - Multiplayer Game Hacks and Cheats. Show all posts

Monday, April 13, 2015

[Help] Auto-bot taker

Unknown
Hey UC Community, do you think it's possible to do a tools which auto take, if a bot is available, when you die? If yes, could you give me some tips/help? 'Cause I have not idea on how to do it...



Thanks for any help you could give me







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Thx ShiiroSan

PostDate: April 13, 2015 at 07:33AM

Sunday, April 12, 2015

[Discuss] Anybody interested in a NA HvH server?

Unknown
I'm probably going to set one up, if there's interest; might run MGEMod on it for 1v1s. I think TF2 has a lot of great potential for HvH with stuff like projectile prediction, etc.







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Thx wittek

PostDate: April 12, 2015 at 07:53AM

[Request] bots with ICTV armor

Unknown
since my first post about it simple vanish in the air, re-posting again



(tanks B1313 for suport)

here ya go...

I know already has a pdmod for this, but it is outdated and all time I use it my game crash at the end of the heist.

so I'm wondering, is possible to do this through lua? or do this a mod overrides file?





tank you guys.







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Thx theber

PostDate: April 12, 2015 at 07:49AM

Saturday, April 11, 2015

[Question] Finding EndScene Function?

Unknown
Hello,



I've read through a couple of tutorials regarding hooking the EndScene function in Directx9. But it's not listed in OllyDbg, IDA or Cheat Engine like other functions.

It would be pretty nice, if someone could help me or tell me what I'm doing wrong.



Thx







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Thx tomatocake

PostDate: April 11, 2015 at 09:00AM

[Question] Get FPS of the attached gamewindow

Unknown
how would you guys read the FPS of the h1z1 window ?







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Thx sandaasu

PostDate: April 11, 2015 at 08:26AM

[Question] Updated xtreme's old hack. Shall it be released?

Unknown
Hi, I just wanted to know, does anyone want the updated version(working one) of @xtreme2010 's old hack.

Feel free to tell me if you want it released or not :D







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Thx KappaMan30

PostDate: April 11, 2015 at 07:18AM

Friday, April 10, 2015

[Help] How do i read these offsets in ReClass

Unknown
Hello Guys, I was looking at the Base Offsets & Object Array thread and saw that everyone was posting the offsets for Arma 3, now I have a few questions because I don't really understand what's being posted. Here is a post by @xCyberxx that posted his offsets (he was not the only one.)




Quote:








Originally Posted by xCyberxx (Post 1200422)





What I'm trying to find out is how did you guys get to these offsets because I am plugging them into Reclass in an attempt to understand what's being shown, and how I can use them, and find them for myself in future. Frankly It's all going way above my head at the moment because I can't find them myself.



I took the World Offset and placed that into the offset part on reclass, to see what it would show, and then I started to look for the byte signature's shown by @MineCore here:




Quote:








Originally Posted by MineCore (Post 1199911)

World: 0x15FD338 // 8B 0D ? ? ? ? 57 E8 ? ? ? ? 6A 00 - 400.000

Transformation: 0x1614FD0//A1 ? ? ? ? D8 44 24 14 - 400.000






but when I tried to compare the two and get a better understanding of what I was looking at, I just didn't see it....



Am I misunderstanding something?



Here is an image to illustrate what I am looking at:










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Thx Pancratius

PostDate: April 10, 2015 at 08:48AM

[Question] Address of specific base (noob alert)

Unknown
Hello!



Ok, first: please don't comment about how newb I am. I am already aware of that ;_;

Second: please correct me whenever I say something incorrect :p



The actual question I want to ask is about finding the address of base classes. After some searching on forums and videos, I found things like NetVar dumps and offsets in ollydbg etc. After I found the m_iHeatlh offset (and team number offset), I understood you can find base adresses (like the player base) using cheat engine and use the offsets in your code.

Later, I decided to try and make a simple backstab hack, so I searched for the m_bReadyToBackStab offset and found BC8. But that offset is not from the player base, right? It seems to be offset from DT_TFWeaponKnife (again, correct me when I'm saying dumb stuff).

So now I wonder, how can I find the base address of DT_TFWeaponKnife? I tried some pointer scanning on CE but that never seemed to work out.

I tried searching DT_TFWeaponKnife in olly (see this screenshot) but I'm kinda stuck.

Any help/links would be very much appreciated!







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Thx FredP

PostDate: April 10, 2015 at 08:32AM

Thursday, April 9, 2015

[Tutorial] All about PB signatures

Unknown
How to get the punkbuster signatures











How to check your hack for detections











How to check your hack for detections











How to fix the violations (ofcourse you need the source)











Have fun guys :)







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Thx nfoheld

PostDate: April 09, 2015 at 07:55AM

[Help] GetPlayerInfo crashing

Unknown
fixed it.

player_info_t was wrong.







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Thx Snorflake

PostDate: April 09, 2015 at 07:03AM

Tuesday, April 7, 2015

[Help] Cant Start StormZ >_>

Unknown
If i try to Start my StormZ it close and the WebSite http://ift.tt/1N4m5Zc Open but i dont have any Injecotr hack or any think Like CT,GameOwner or shit like this Open i tryed to restart my Pc re-download the game e.t.c



So now know any one Why ? >:>







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Thx Nyuuu

PostDate: April 07, 2015 at 07:45AM

[Help] (RCS Related) Can someone tell me what the recoil values mean?(PIC included)

Unknown






The first two red values is my x and y recoil "punch"?



But what do they mean? For this picture are we talking -4 x axis pixel movement and 0.5 y movement each shot or what?



Regards







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Thx Cepg

PostDate: April 07, 2015 at 07:20AM

Monday, April 6, 2015

[Request] Auto shooting

Unknown
I know there are some hacks for CS:GO that auto shoot making pistols like automatics, anyone able to make something like this for H1Z1?







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Thx weareup

PostDate: April 06, 2015 at 08:13AM

[Release] netvar dumper

Unknown
just inject it into csgo.exe (or any other source engine game)

and it'll create dump.txt in game dir (where exe is located)



http://ift.tt/1NOdncD



the dll should eject itself after doing all stuff so you may not worry about vac



source code can be found here btw: http://ift.tt/1Fgp7Qu







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Thx keybode

PostDate: April 06, 2015 at 07:46AM

[Help] Getting player (entity) name with SDK (No radar?)

Unknown
Hello! Is there any way to get entity name (IClientEntity, C_BaseEntity) without radar struct? I'm using sdk.







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Thx karer

PostDate: April 06, 2015 at 07:08AM

[Request] any working way to hack dayz sa 0.53-54 ?

Unknown
any way to hack dayz sa (no cd) i try i few things from UC but nothing. thx







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Thx chofo46

PostDate: April 06, 2015 at 06:47AM

[Coding] tvAdd help

Unknown
Hi there,



Currently working on a new Arma 3 Menu.

What i am trying to is to input a Cfg file for both Weapons and Vehicles into a tree view... I have a box dedicated to spawning and want it to be displayed as such



> Vehicles

> Land

> Air

> Sea

> Weapons

>Pistol

>Heavy/Launchers

>Rifles

<Snipers

> Accessories

(All Accessories)

> Clothing

(all Clothing)



this is what i have so far...

"+_HardLineFXRand82+" = { disableserialization; _HardLineFXSpawn = (findDisplay 147) ctrlCreate [""RscTree"", 25802580]; _HardLineFXSpawn ctrlSetFont ""PuristaBold""; _HardLineFXSpawn ctrlSetTextColor [0,.4,1,1]; _HardLineFXSpawn ctrlSetBackgroundColor [0,0,0,.3]; _HardLineFXSpawn ctrlSetPosition[0.5,.32,0.5,.4]; _HardLineFXSpawn ctrlCommit 0.01; tvAdd[25802580, [], ""Vehicles""]; tvAdd[25802580, [], ""Weapons""]; tvAdd[25802580, [], ""Other""]; };





(need some code change) but the biggest question is how i can make it work! and have it so there is the Cfg files with pictures for the corresponding items.







Thanks







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Thx pr3dator123

PostDate: April 06, 2015 at 06:28AM

Saturday, April 4, 2015

[Discuss] MASM Macros In C++

Unknown
Is it possible to use MASM Macros in C++?



For instance, MASM has a macro called CTEXT. Is there a way to port them over to C++?




Code:



invoke MessageBox, 0, CTEXT("hey"), 0, MB_OK


Using CTEXT Macro in C++.


Code:



MessageBox( 0, CTEXT("hey"), 0, MB_OK );









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Thx Vunoo

PostDate: April 04, 2015 at 08:20AM

[Help] Duping in 0.55

Unknown
Can you dupe in 0.55? Since the old dupe with eating, dropping down items in your hand doesn't work anymore.A guy said its still possible but wont tell how.Any ideas?







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Thx daian115

PostDate: April 04, 2015 at 07:52AM

Hacker lobby, only hackers

Unknown
Hey!



Me and a friend both LEM are playing mm games with hacks, pretty legit if we incase need to rage hack we do but that is not often. We dont want overwatch ofcourse.



Please dont see this as a boost lobby. This is simply a lobby for people that do the same as us (hacking). We want a team that can play in other words, no need to rage hack but just 5 guys legit hacking and win everygame without having to get reported.



High ranks is prioritized and to have hacks is a must. Best would be DMG+ please!



Add me on: http://ift.tt/1GSc517



or join: steam://joinlobby/730/109775241968081238/76561198185417778







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Thx RandomFaker

PostDate: April 04, 2015 at 07:52AM