Friday, April 10, 2015

[Help] How do i read these offsets in ReClass

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Hello Guys, I was looking at the Base Offsets & Object Array thread and saw that everyone was posting the offsets for Arma 3, now I have a few questions because I don't really understand what's being posted. Here is a post by @xCyberxx that posted his offsets (he was not the only one.)




Quote:








Originally Posted by xCyberxx (Post 1200422)





What I'm trying to find out is how did you guys get to these offsets because I am plugging them into Reclass in an attempt to understand what's being shown, and how I can use them, and find them for myself in future. Frankly It's all going way above my head at the moment because I can't find them myself.



I took the World Offset and placed that into the offset part on reclass, to see what it would show, and then I started to look for the byte signature's shown by @MineCore here:




Quote:








Originally Posted by MineCore (Post 1199911)

World: 0x15FD338 // 8B 0D ? ? ? ? 57 E8 ? ? ? ? 6A 00 - 400.000

Transformation: 0x1614FD0//A1 ? ? ? ? D8 44 24 14 - 400.000






but when I tried to compare the two and get a better understanding of what I was looking at, I just didn't see it....



Am I misunderstanding something?



Here is an image to illustrate what I am looking at:










Ver publicacion completa // See full post --> >>UnKnoWnCheaTs - Multiplayer Game Hacks and Cheats<<




Thx Pancratius

PostDate: April 10, 2015 at 08:48AM

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